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Name:
Mecha Sonic
Height: 6' 07"
Weight: 256.8 Ibs.
Appearance: A taller, fiercer
looking robotic clone of Sonic the Hedgehog.
Place of Origin: Unknown
Home: The planetoid Valhalla.
Transportation: Teleporter
Personality: Cold and vengeful.
Not very nice or polite.
Motive: To complete his master
weapon and destroy all forms of organic life in the universe.
Grudges: Hates plants and
animals, but still keeps some for experimentation. Despises Dr. Robotnik,
Knuckles, Sonic, and Tails.
History: Mecha Sonic is the
Metal Sonic prototype from Sonic & Knuckles. Since his two humiliating
defeats and betrayal from his very own creator, he has sought to kill
off all organisms in the cosmos.
ISH-O-VISION:
DarkSlateBlue
Character Skills:
Fighting Style: Uses head blades
to slice enemies. Capable of rolling into a buzz saw. Wheels on the
bottom of his feet allow him to skid, usually backwards in order to
impale an opponent. Rarely makes use of hands and feet as weapons. Will
dive-bomb when in Hyper Mode.
Weaponry: Head blades and core.
Armor: Thick titanium covering
painted a dark blue. Thinnest around the face, body, and limbs,
strongest everywhere else.
Miscellanies Info: Mecha Sonic's
core is his source of power. It also acts as his main Teleporter unit
and special weapon. It is indestructible when attached to the body, so
it can only be destroyed when pulled out. If Mecha Sonic is beat by an
opponent but his core remains, he will self repair within five hours. It
is shielded by his chest armor. Unless shattered, the core will only be
revealed when Mecha Sonic uses the Hyper Blast.
Character Stats:
Regular Special Attack #1:
Hyper Ring Flare: Rings of
energy shoot out of Mecha Sonic in several different directions. This
can only be performed when in Hyper Mode.
Regular Special Attack #2:
Hyper Blast: 4x4 balls of pure
energy are fired from the core that can faze through inanimate material,
such as armor. This can only be performed when in Hyper Mode.
Powerful Special Attack:
Hyper Mode: When enough spare
energy has been accumulated, Mecha Sonic can go into Hyper Mode. When in
this stage, Mecha Sonic's armor turns a burning bright gold and he is
capable of flight. He is as twice as powerful as he was previously and
has almost impenetrable armor. The only things capable of canceling out
Hyper Mode are as follows:
1. Depletion of needed energy to run the Hyper Mode's stabilizer. Such
energy is lost when Hyper Ring Flare or Hyper Blast are performed.
2. A forceful enough attack on Mecha Sonic to knock the stabilizer off
balance.
3. The removal of Mecha Sonic's core, which is in fact the stabilizer.
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